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Transport gate: where to aim?
 
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AnaKata
PostYou have posted in this forum: Mon Sep 29, 2008 2:18 pm   Post subject: Question Transport gate: where to aim? Reply with quoteBack to top 

I can't seem to get rid of the transport gate in the transport gate level in adanaxisgpl. Only about 1 in 6 tries the high-yield device actually hits it, no matter whether I aim for the center (all 3 axes) or where the crosshairs turn red and rotate.

Am I missing something here?

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admin
Site Admin

United Kingdom UK Cambridgeshire
PostYou have posted in this forum: Mon Sep 29, 2008 2:52 pm   Post subject:  Re: Transport gate: where to aim? Reply with quoteBack to top 

Hi,

There's a bit of a knack to it. You need to fly towards the gate, fire while you're still moving (so that the device gets your forward momentum) and reverse immediately to escape the blast. For maximum damage you want the device to detonate because it contacts that structure of the gate, and not because of its timer. Good luck Cool

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AnaKata
PostYou have posted in this forum: Mon Sep 29, 2008 3:43 pm   Post subject: Cool Re: Transport gate: where to aim? Reply with quoteBack to top 

Yep! Got it with two devices.

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kurogitsune

Japan
PostYou have posted in this forum: Mon Oct 31, 2011 7:21 pm   Post subject:  Re: Transport gate: where to aim? Reply with quoteBack to top 

Do we aim at the centre of the gate or the gate itself?

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admin
Site Admin

United Kingdom UK Cambridgeshire
PostYou have posted in this forum: Mon Oct 31, 2011 7:30 pm   Post subject:  Re: Transport gate: where to aim? Reply with quoteBack to top 

At the gate itself.

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Screenshots
The player had just taken out a beam unit, generating a large explosion and flare.  The contrast of this image has been enhanced to reveal more detail.
Pic Title: Adanaxis 0.7.0 Screenshot
Poster: southa
Posted: Thu Apr 19, 2007 3:46 pm
View: 57214
Rating: 10
Comments: 1

A wide angle shot of red versus blue
Pic Title: Adanaxis 0.7.0 Screenshot
Poster: southa
Posted: Thu Apr 19, 2007 3:35 pm
View: 35683
Rating: 10
Comments: 0

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