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feature suggestion: distance indicator
 
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webograph

Austria
PostYou have posted in this forum: Wed Apr 30, 2008 7:54 am   Post subject:  feature suggestion: distance indicator Reply with quoteBack to top 

with targets invisible in the "blue" dimension, it is impossible to judge distance (without moving and triangulation, you can't tell if an enemy is just under your nose or on the other side of the battle). therefore, i suggest there be an indicator of distance.
such an indicator would also help in the correct choice of weapons for far away targets.

indication could be given numerically or visually (bars? 'nother dot?). integrating it in the aiming circle would give ultimate positioning information, but might confuse new players.

do you think this could be done?

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loki_clock

USA US New Mexico
PostYou have posted in this forum: Fri May 02, 2008 10:26 am   Post subject:  Re: feature suggestion: distance indicator Reply with quoteBack to top 

If something was so far left of you that it was out of your peripheral vision you wouldn't be able to tell if it was behind or ahead of you, either. Really, what you're requesting is a map or radar. Use the fish eye scanner (tab by default, I think), it's quite helpful for quickly reorienting yourself and seeing things out of your normal range of vision.

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