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Adanaxis Bug Reports Moderators: None
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No new posts Adanaxis Bug Report forum   
9 admin 10957 Fri Aug 14, 2009 7:47 am
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No new posts adanaxisgpl segfaults in gravity waves   

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24 webograph 15319 Tue Feb 23, 2010 1:12 pm
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No new posts Enemies do not need to aim in 4D!? ¬_¬   
4 andythecc 3333 Sat Jan 23, 2010 6:44 am
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No new posts Snif ! trails   
every thing leaves trails
1 nightpool 8 Sun May 10, 2009 6:09 am
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No new posts no mouse input   
Looking for suggestions to make OCZ mouse work in game
2 skipdashu 6990 Sat Jan 24, 2009 11:00 am
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No new posts Can't start on Ubuntu 7.10   
5 Vadi 7839 Fri Nov 16, 2007 3:15 pm
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No new posts Question Transport gate: where to aim?   
How to get rid of the transport gate?
2 AnaKata 8 Mon Sep 29, 2008 3:43 pm
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No new posts adanaxis is very slow   
5 Hypernovae 15 Sat Jul 05, 2008 4:31 am
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No new posts Mouse Problems on strange settings   
Constant X scrolling in gameplay on dual screen
3 Bolster 13 Mon May 05, 2008 1:34 pm
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No new posts feature suggestion: distance indicator   
1 webograph 2573 Fri May 02, 2008 9:26 am
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No new posts Missing Linux distributions   
A list of linux distributions with no binary package
4 southa 7328 Sat Aug 11, 2007 1:55 pm
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No new posts the three-dot marker   
the blue dot is hard to see.
2 keturn 4216 Wed Aug 08, 2007 6:01 pm
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No new posts Adanaxis wont run on Mac   
7 Toasty 26 Sat Jun 02, 2007 5:23 pm
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No new posts Control keys cannot be reconfigured in Adanaxis 0.7.0   
0 southa 3441 Fri Apr 20, 2007 12:16 pm
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Screenshots
The player had just taken out a beam unit, generating a large explosion and flare.  The contrast of this image has been enhanced to reveal more detail.
Pic Title: Adanaxis 0.7.0 Screenshot
Poster: southa
Posted: Thu Apr 19, 2007 3:46 pm
View: 45149
Rating: 10
Comments: 0

A wide angle shot of red versus blue
Pic Title: Adanaxis 0.7.0 Screenshot
Poster: southa
Posted: Thu Apr 19, 2007 3:35 pm
View: 27698
Rating: 10
Comments: 0

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Recent Topics
» Miegakure - 4D puzzle game
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» Invert Up/ Down Mouse
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» 64-bit Mac support?
by admin on Wed Apr 21, 2010 4:22 am

» adanaxisgpl segfaults in gravity waves
by Quim Nuss on Tue Feb 23, 2010 1:12 pm

» Enemies do not need to aim in 4D!? ¬_¬
by loki_clock on Sat Jan 23, 2010 6:44 am

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» Is it possible to reach the Fourth Dimension?
by loki_clock on Mon Nov 23, 2009 4:41 am


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