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You last visited on Today at 9:05 am
The time now is Thu Sep 09, 2010 9:05 am
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 Mushware   Topics   Posts   Last Post 
No new posts Announcements and Releases
Software releases and grandiose proclamations to do with this web site
Moderator: Admins
11 13 Adanaxis Alpha 0.7.0 (Ma...
Thu Apr 19, 2007 3:44 pm
admin View latest post
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Mushware's software
Moderator: Admins
7 19 Joystick Causes Constant...
Sun Oct 18, 2009 8:42 am
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No new posts Adanaxis Bug Reports
For bug reports on the Adanaxis game
12 82 adanaxisgpl segfaults in...
Tue Feb 23, 2010 1:12 pm
Quim Nuss View latest post
No new posts Closed Loop
Bug reports and requests. Feed back to Mushware and achieve stabilty
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23 97 No Posts

 Four dimensions   Topics   Posts   Last Post 
No new posts Reality in Four Dimensions
Hyper-pass the hyper-salt please. Can we imagine/visualise/care about existence in a 4D world?
Moderator: Admins
7 42 Miegakure - 4D puzzle ga...
Mon Aug 02, 2010 6:33 am
loki_clock View latest post
No new posts The Science Bit
Physics, mathematics and equations for those who want to get their hands dirty
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2 10 4D Collision Detection P...
Wed Jul 15, 2009 3:32 pm
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No new posts Wideband
Anything and everything. An open forum.
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9 22 Loki Clock's Inflammator...
Sun May 10, 2009 6:18 am
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Who is Online Our users have posted a total of 299 articles
We have 506 registered users
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Screenshots
The player had just taken out a beam unit, generating a large explosion and flare.  The contrast of this image has been enhanced to reveal more detail.
Pic Title: Adanaxis 0.7.0 Screenshot
Poster: southa
Posted: Thu Apr 19, 2007 3:46 pm
View: 45154
Rating: 10
Comments: 0

A wide angle shot of red versus blue
Pic Title: Adanaxis 0.7.0 Screenshot
Poster: southa
Posted: Thu Apr 19, 2007 3:35 pm
View: 27702
Rating: 10
Comments: 0

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Recent Topics
» Miegakure - 4D puzzle game
by loki_clock on Mon Aug 02, 2010 6:33 am

» Mousewheel
by on Mon Jul 26, 2010 3:49 pm

» Invert Up/ Down Mouse
by Andy on Tue Jul 20, 2010 9:17 am

» 64-bit Mac support?
by admin on Wed Apr 21, 2010 4:22 am

» adanaxisgpl segfaults in gravity waves
by Quim Nuss on Tue Feb 23, 2010 1:12 pm

» Enemies do not need to aim in 4D!? ¬_¬
by loki_clock on Sat Jan 23, 2010 6:44 am

» An "Actual" First-Person Shooter?
by loki_clock on Fri Dec 04, 2009 8:21 pm

» Is the 4th dimension 'real'?
by loki_clock on Mon Nov 23, 2009 4:55 am

» 4D Fundamentals
by loki_clock on Mon Nov 23, 2009 4:51 am

» Is it possible to reach the Fourth Dimension?
by loki_clock on Mon Nov 23, 2009 4:41 am


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